Sprint 19: Art Revamp and Trails Mode
This week we revamped our art direction. Credit goes to our amazing artists– check out their blogs here:
Here is the main ideas behind our revamp:
We also now have a trials mode where players can learn how to play. Here is some of the QA Feedback on our first couple of trails:
As suspected, the trails still need a lot of iterations so that they can become more accessible to new players. Credit for our QA data goes to one of our Designers Natalie Orlando.
Overall progress is going strong and we are still on track for having our minimum viable product before GDC.